Favorite Movies

  • Good Will Hunting
  • The Notebook
  • The Fault in our Stars
  • Hunger Games
  • The Divergent

Friday, January 16, 2015

Final Project Reflection

I began the layout of the game by creating my sprites. I gave them the basic directions of movements, looks, and sounds. I had problems with creating the levels and changing backgrounds. To change the levels you have to press a button so the difficulty will increase, which isn't as good as I wanted it to be but it was the only way I found for it to work. I was trying to have the background change at the end of the game, which I eventually did, but it did not work until I realized that I needed to have a trigger for it. My solution was to have it change at the same time the difficulty changed for the last level so it would change at the end like I wanted. I tested it by playing it multiple times. Every time I changed something significant I would play the game. This game does work as I intended because my goal was for it to be a maze, but a more creative version. It is as challenging as I wanted it to be and I like the uniqueness of the sprites. I am most proud of how the butterfly will go back when it comes in contact with one of the other sprites. It was hard to do but I eventually figured it out by using a sensing, control, and movement block. I am disappointed with the player having to press keys for the difficulty to change.

No comments:

Post a Comment